Information about Algebraic Chess Notation
Algebraic chess notation is used to record and describe the moves in a game of chess. It is now standard among all chess organizations and most books, magazines, and newspapers. In English speaking countries, it replaced the parallel system of descriptive chess notation, which became common in the 19th century, and was sporadically used as recently as the 1980s or 1990s. European countries other than England were using algebraic notation before the familiar form of descriptive became common.[1]
Algebraic notation exists in various forms and languages, as will be described below.
Naming squares on the board
Each square of the chessboard is identified with a unique pair of a letter and a number. The vertical files are labelled a through h, from White's left (i.e. the queenside) to his right. Similarly, the horizontal ranks are numbered from 1 to 8, starting from White's home rank. Each square of the board, then, is uniquely identified by its file letter and rank number. The white king, for example, starts the game on square e1. The black knight on b8 can move to a6 and c6.Naming the pieces
Each type of piece (other than pawns) is identified by an uppercase letter, usually the first letter in the name of that piece in whatever language is spoken by the player recording. English-speaking players use K for king, Q for queen, R for rook, B for bishop and N for knight (since K is already used). S was also used for the knight in the early days of algebraic notation, from the German Springer (this is still used in chess problems, where N stands for the popular fairy chess piece, the nightrider).Players may use different letters in other languages. For example, French players use F for bishop (from fou). In chess literature written for an international audience, the language-specific letters are replaced by universal icons for the pieces, producing Figurine notation.
Pawns are not indicated by a letter, but by the absence of such a letter—it is not necessary to distinguish between pawns for normal moves, as only one pawn can move to any one square (captures are indicated differently; see below).
Notation for moves
Each move of a piece is indicated by the piece's letter, plus the coordinate of the destination square. For example Be5 (move a bishop to e5), Nf3 (move a knight to f3), c5 (move a pawn to c5—no initial in the case of pawn moves). In some publications, the pieces are indicated by graphical representations rather than by initials: for example, ♞c6. This is called figurine algebraic notation or FAN and has the advantage of being language independent.Notation for captures
When a piece makes a capture, an x is inserted between the initial and the destination square. For example, Bxe5 (bishop captures the piece on e5). When a pawn makes a capture, the file from which the pawn departed is used in place of a piece initial. For example, exd5 (pawn on the e-file captures the piece on d5). Sometimes when it is unambiguous, a pawn capture is indicated only by the files, e.g. exd, ed5 or ed.A colon (:) is sometimes used instead of an x, either in the same place the x would go (B:e5) or after the move (Be5:). En passant captures (see pawn) are specified by the capturing pawn's file of departure, the x, and the square to which it moves (not the location of the captured pawn), optionally followed by the notation "e.p." It is never necessary to specify that a capture was en passant because a capture from the same file but not en passant would have a different destination square. Within the SAN (Standard Algebraic Notation) standard, the "x" capture indication is always required while the "e.p." en passant move suffix indication is always forbidden.
Some texts, such as the Encyclopedia of Chess Openings, omit indications that a capture has been made.
Disambiguating moves
If two (or more) identical pieces can move to the same square, the piece's initial is followed by (in descending order of preference):- the file of departure if they differ;
- the rank of departure if the files are the same but the ranks differ;
- Both the rank and file if neither alone uniquely defines the piece (after a pawn promotion, if three or more of the same piece able to reach the square).
For example, with two knights on g1 and d2, either of which might move to f3, the move is indicated as Ngf3 or Ndf3, as appropriate. With two knights on g5 and g1, the moves are N5f3 or N1f3. As above, an x may be used to indicate a capture: for example, N5xf3.
Pawn promotion
If a pawn moves to its last rank, achieving promotion, the piece chosen is indicated after the move, for example e1Q, b8B. Sometimes an "=" sign or parentheses are used: f8=Q or f8(Q), but neither is a FIDE standard. (The "=" sign is in fact used to represent the offer of a draw.) Pawn Promotions can also be found with a "/" symbol in older books. For example f8/Q could be used to explain a promotion of a Queen.Castling
Castling is indicated by the special notations 0-0 for kingside castling and 0-0-0 for queenside (note that while this is what the FIDE Handbook uses, PGN requires O-O and O-O-O instead). Optionally, it may be indicated by the king's move alone, since moving the king more than one square implies castling. For example, Kg1.Check and checkmate
A move which places the opponent's king in check usually has the notation "+" added. Some use †. (Sometimes ch is used to indicate check.) Double check is sometimes represented "++". Checkmate can likewise be indicated "#" (some use "++" instead, but the United States Chess Federation recommends "#"). Sometimes ‡ is used. The word 'mate' written at the end of the notation is also acceptable.End of game
The notation 1-0 at the end of the moves indicates that white won, 0-1 indicates that black won, and ½-½ indicates a draw. Often there is no special indication of how a player won (other than checkmate, see above), so simply "1-0" or "0-1" may be written to show that one player resigned. Sometimes the word "Resigns" (or "White resigns" or "Black resigns" as appropriate) is used to show this.Example
Moves are generally written in one of two ways.(1) written in two columns, as a white/black pair, preceded by the move number and a period:
- 1. e4 e5
- 2. Nf3 Nc6
- 3. Bb5 a6
(2) in text: 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6.
Moves may be interspersed with text. When the score resumes with a black move, an ellipsis (...) takes the place of the white move, for example:
- 1. e4 e5
- 2. Nf3
- Black now defends his pawn'''
- 2. ... Nc6
- 3. Bb5 a6
An ellipsis is also used when a score starts with a Black move (when the score is not of a complete game but starts from a diagrammed position). However, helpmates usually use an opposite convention; Black moves first by default and White moves are indicated with an ellipsis if no Black move precedes.
Naming the pieces in various languages
Here are names for all the pieces as well as the words for "chess", "check", and "checkmate" in several languages:[2]| Language | King | Queen | Rook | Bishop | Knight | Pawn | Chess | Check | Checkmate |
|---|---|---|---|---|---|---|---|---|---|
| figurine | ♔ ? | ♕ ? | ♖ ? | ♗ ? | ♘ ? | ♙ ? | ... | + | # |
| Arabic | ? | ? | ? | ف? | ح? | ||||
| Catalan | R rei | D dama/reina | T torre | A alfil | C cavall | (P) pe | Escac, Xec | Escac i mat | |
| Chinese | K 王'' | Q 后'' | R 車'' | B 象'' | N 馬'' | 兵'' | 將? | 將? | |
| Czech | K krl | D dma | V vě | S střelec'' | J jezdec'' | (P) pěšec'' | Šach | Mat | |
| Danish | K konge'' | D dronning'' | T trn'' | L lber'' | S springer'' | (B) bonde'' | Skak | Skakmat | |
| Dutch | K koning'' | D dame'' | T toren'' | L loper'' | P paard'' | pion | Schaak | Mat | |
| English | K king'' | Q queen'' | R rook'' | B bishop'' | N/Kt knight'' | (P) pawn'' | Check | Checkmate | |
| Esperanto | R reĝo'' | D damo'' | T turo'' | K kuriero'' | Ĉ ĉevalo'' | (P) peono'' | Ŝak | ||
| Estonian | K kuningas'' | L lipp'' | V vanker'' | O oda'' | R ratsu'' | (E) ettur'' | Male | šahh | |
| Finnish | K kuningas'' | D kuningatar/daami'' | T torni'' | L lhetti'' | R ratsu'' | (S) sotilas'' | shakki | shakki | shakkimatti/matti |
| French | R roi'' | D dame'' | T tour'' | F fou'' | C cavalier'' | (P) pion'' | chec | chec et mat | |
| German | K Knig'' | D Dame'' | T Turm'' | L Lufer'' | S Springer'' | (B) Bauer'' | Schach | Schachmatt | |
| Greek | Ρ βασιλιάς'' | Β βασίλισσα'' | Π πύργος'' | Α αξιωματικός'' | Ι ίππος'' | (Π) πιόνι | Mάt | ||
| Hebrew | מל? | מלכ? | צריח | ר? | פר? | רגל? | ש? | מ? | |
| Hungarian | K kirly'' | V vezr'' | B bstya'' | F fut'' | H huszr'' | (P) gyalog/paraszt'' | Sakk | Matt | |
| Icelandic | K kngur'' | D drottning'' | H hrkur'' | B biskup'' | R riddari'' | (P) pe'' | Skk, tafl | Skk | Skk og mt |
| Indonesian | R raja'' | M menteri'' | B benteng'' | G gajah'' | K kuda'' | (P) pion'' | Catur | Skak | |
| Irish | R r'' | B banron'' | C caiseal'' | E easpag'' | D ridire'' | (F) fichilln/ceithearnach'' | Sinn | Marbhshinn | |
| Japanese | キング | クイーン | ルーク | ビショップ | ナイト | ポーン | 王? | ||
| Korean | K 킹'' | Q 퀸'' | R 룩'' | B 비숍'' | N 나이트'' | (P) 폰'' | |||
| Italian | R re'' | D donna'' | T torre'' | A alfiere'' | C cavallo'' | (P) pedone'' | Scacco | Scacco matto | |
| Latin | K rex'' | Q regina'' | R turris'' | B episcopus'' | N eques'' | (P) pedes'' | Scaccus | Mattus | |
| Lithuanian | K karalius'' | V valdovė'' | B bokštas'' | R rikis'' | Ž žirgas'' | (P) pėstininkas'' | Šach | Matas | |
| Luxembourgish | K kinnek'' | D damm'' | T tuerm'' | L leefer'' | P perd'' | (B) bauer'' | Schach | Schachmatt | |
| Norwegian | K konge'' | D dronning'' | T trn'' | L lper'' | S springer'' | (B) bonde'' | Sjakk | Sjakkmatt | |
| Polish | K krl'' | H hetman'' | W wieża'' | G goniec'' | S skoczek'' | (P) pion'' | Szach | Mat | |
| Portuguese | R rei'' | D dama (formely rainha)'' | T torre'' | B bispo'' | C cavalo'' | (P) peo'' | Xeque | Mate | |
| Romanian | R rege'' | D regină'' | T turn'' | N nebun'' | C cal'' | (P) pion'' | Şah | Mat | |
| Russian | Кр король'' | Ф ферзь'' | Л ладья'' | С слон'' | К конь'' | (П) пешка'' | Ша? | Мат | |
| Sicilian | R re'' | D riggina'' | T turru'' | A alferu'' | S scecchu'' | (P) pidinu'' | |||
| Slovakian | K krľ'' | D dma'' | V veža'' | S strelec'' | J jazdec'' | (P) pešiak'' | Šach | ||
| Slovene | K kralj'' | D dama'' | T trdnjava'' | L lovec'' | S skakač'' | (P) kmet'' | Šah | Mat / Šahmat | |
| Spanish | R rey'' | D dama/reina'' | T torre'' | A alfil'' | C caballo'' | (P) pen'' | Jaque | Jaque mate | |
| Swedish | K kung'' | D dam'' | T torn'' | L lpare'' | S springare'' | (B) bonde'' | Schack | Schack matt | |
| Turkish | Ş/K şah/kral'' | V vezir'' | K kale'' | F fil'' | A at'' | (P) asker/piyon'' | Şah | Mat | |
| Ukrainian | Kр король'' | D королева'' | T тура'' | C слон'' | K кінь'' | (П) пішак'' | Ша? | Мат | |
| Welsh | T teyrn/brenin'' | B brenhines'' | C castell'' | E esgob'' | M marchog'' | G gwerinwr'' | Siach | Siachmat |
Similar notations
PGN
Chess games are often stored in computer files using Portable Game Notation (PGN),[3] which uses algebraic chess notation as well as additional markings to describe a game.Long algebraic notation
Some computer programs (and people) use a variant of algebraic chess notation, termed long algebraic notation or fully expanded algebraic notation. In fully expanded algebraic notation, moves include both the starting and ending squares separated by a hyphen: for example, "e2-e4" or "Nb1-c3". Captures are indicated with "x" instead of a hyphen: "Rd3xd7". This notation takes more space and thus is not as commonly used. However it has the advantage of clarity, particularly for less skilled players or players learning the game.Some books using primarily short algebraic notation use the long notation instead of the disambiguation forms.
Numeric notation
In international correspondence chess the use of algebraic notation may cause confusion, since different languages have different names (and therefore different initials) for the pieces; hence the standard for transmitting moves in this form of chess is ICCF numeric notation.Common shorthand notation
The following short-hand notations are frequently used to comment moves:
- ! a good move
- !! an excellent move
- ? a mistake
- ?? a blunder
- !? an interesting move that may not be best
- ?! a dubious move, but not easily refuted
- □ only move
Notes
1. ^ Howard Staunton, The Chess-Player's Handbook (London: H.G. Bonh, 1847), pp.500-503.
2. ^ Sources for this section include this page and Wikipedia articles in various languages. Note that the symbol for pawn is not used in algebraic notation.
3. ^ Standard: Portable Game Notation Specification and Implementation Guide [1]
2. ^ Sources for this section include this page and Wikipedia articles in various languages. Note that the symbol for pawn is not used in algebraic notation.
3. ^ Standard: Portable Game Notation Specification and Implementation Guide [1]
See also
External links
- FIDE rules on algebraic notation (see appendix E)
- notation website
Chess is a recreational and competitive game for two players. Sometimes called Western Chess or International Chess to distinguish it from its predecessors and other chess variants, the current form of the game emerged in Southern Europe in the second half of the 15th
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Chess is a recreational and competitive game for two players. Sometimes called Western Chess or International Chess to distinguish it from its predecessors and other chess variants, the current form of the game emerged in Southern Europe in the second half of the 15th
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Descriptive chess notation, or just descriptive notation is a notation for recording chess games, and at one time was the most popular notation in Britain and America for doing so.
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Chessboard
A chessboard is the type of checkerboard used in the game of chess, and consists of 64 squares (eight rows and eight columns) arranged in two alternating colors (light and dark).
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: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
[[Image:chess_l44.
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King (♔ ♚) is the most important piece. The object of the game is to capture the opponent's king. If a player's king is threatened with capture, it is said to be in check, and the player must move so as to remove the threat of capture.
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queen (♕ ♛) or archaically known as the minister is the most powerful piece in the game of chess. Each player starts the game with one queen, placed in the middle of their first rank next to their king.
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rook (♖ ♜,borrowed from Persian رخ rokh, Sanskrit roth, "chariot") is a piece in the strategy board game of chess. Each player starts with two rooks, one in each of the corners nearest their own side.
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bishop (♗ ♝) is a piece in the board game of chess. Each player begins the game with two bishops. One starts between the king's knight and the king, the other between the queen's knight and the queen.
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knight (♘ ♞, colloquially, horse) is a piece in the game of chess, representing a knight (armoured cavalry). It is often represented by a horse's head.
Each player starts with two knights, which start on the rank closest to the player.
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Each player starts with two knights, which start on the rank closest to the player.
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chess problem, also called a chess composition, is a puzzle set by somebody using chess pieces on a chess board, that presents the solver with a particular task to be achieved.
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A fairy chess piece or unorthodox chess piece is a chess piece not used in conventional chess, but used in certain chess variants and some chess problems. These pieces vary in movement and design, most commonly based from a combination of other piece's attributes.
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The following are symbols of chess pieces in Unicode.
Name Symbol Codepoint HTML
white king ♔ U+2654 ♔
white queen ♕ U+2655 ♕
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Name Symbol Codepoint HTML
white king ♔ U+2654 ♔
white queen ♕ U+2655 ♕
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colon (“:”) is a punctuation mark, consisting of two equally sized dots centered on the same vertical line.
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Punctuation
Usage
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En passant (from French: "in [the pawn's] passing") is a maneuver in the board game of chess. En passant is a capture made immediately after a player moves a pawn two squares forward from its starting position, and an opposing pawn could have captured it if
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pawn (♙♟) is the weakest and most numerous piece in the game of chess, representing infantry, or more particularly armed peasants or pikemen.
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Encyclopaedia of Chess Openings (ECO) is a classification system for the opening moves in a game of chess. It is presented as a five volume book collection (now also a computer database) describing chess openings.
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queen (♕ ♛) or archaically known as the minister is the most powerful piece in the game of chess. Each player starts the game with one queen, placed in the middle of their first rank next to their king.
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Castling is a special move in the game of chess involving the king and either of the original rooks of the same color. Castling consists of moving the king two squares towards a rook, then moving the rook onto the square over which the king crossed.
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Portable Game Notation (PGN) is a computer-processible format for recording chess games (both the moves and related data); many chess programs recognize this extremely popular format due to its accessibility by ordinary ascii editors, including word processors capable of importing
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King (♔ ♚) is the most important piece. The object of the game is to capture the opponent's king. If a player's king is threatened with capture, it is said to be in check, and the player must move so as to remove the threat of capture.
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check is an immediate threat to capture the king (or general in xiangqi). A king so threatened is said to be in check. It is customary for a player checking the opposing king to warn the opponent by saying "check".
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dagger (†, †, U+2020) is a typographical symbol or glyph. It is also called an obelus or obelos, from a Greek word meaning "roasting spit" or "needle", or obelisk, its diminutive (see obelisk).
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double check is a check delivered by two pieces at the same time.
The most common form of one check involves one piece moving to deliver check, at the same time revealing a discovered check from a piece behind (such a check is an inherent part of the type of smothered mate
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The most common form of one check involves one piece moving to deliver check, at the same time revealing a discovered check from a piece behind (such a check is an inherent part of the type of smothered mate
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Checkmate (frequently shortened to mate) is a situation in chess (and in other boardgames of the chaturanga family) in which one player's king is threatened with capture (in check) and there is no way to meet that threat.
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The United States Chess Federation (USCF) is a non-profit organization, the governing chess organization within the United States, and one of the federations of the FIDE.
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In chess, a draw is one of the possible outcomes of a game, the others being a win for white and a win for black. A draw is the same as a tie. Traditionally, in tournaments wins are worth one point to the victor and none to the loser, while draws are worth a half point to each
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Ellipsis (plural ellipses; from Greek ἔλλειψις 'omission') in printing and writing refers to the row of three full stops (… or . . .
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Z. Maslar
Die Schwalbe, 1981
Helpmate in eight moves.
Die Schwalbe, 1981
A helpmate is a kind of [[chess problem]] in which both sides cooperate in order to achieve the goal of mating black.
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