Information about Pro Wrestling

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Professional wrestling, or pro wrestling, is the athletic performance, management, and marketing of a form of entertainment that is based on simulated elements of catch wrestling, mock combat and theatre. Modern professional wrestling usually features striking and grappling techniques, which are modelled after diverse sets of global wrestling and pugilistic styles.

Modern professional wrestling is commonly associated within a company (often referred to as a fed or promotion), where the participants create an entertaining show simulating a dueling match. The level of realism may vary from sports entertainment (the American World Wrestling Entertainment (WWE) promotion) to stiff style (the Japanese strong style as exemplified by Antonio Inoki) to spotfests. In Mexico the dominant style is the stylized, theatrical Lucha libre.

As opposed to more mainstream combative sporting events like boxing, a professional wrestler's athletic prowess and skills are utilized more for one to cause an injury on the other rather than to protect themselves. In many cases, the victim of an attack in a professional wrestling environment is required to do more athletically than the one performing the attack. A good example of this is the "Canadian Destroyer" performed by Petey Williams, TNA's former Captain of Team Canada. If the wrestler absorbing the attack is less skilled or less athletic, he may injure his partner or even himself.

Rules

The simulated nature of professional wrestling is only one of the many differences it has with traditional wrestling. Other differences may vary from company to company. Some examples of this would be the 6 sided ring in TNA or the stipulation heavy WWE.

The assigned referee is often the one who controls the outcome of the matches, and settles any disputes between the 2 combatants that could get extremely out of hand before any serious damage can be done. Many different rules apply in wrestling for being a referee, such as "call them straight down the middle" referring to call them fairly for both opponents and do not favor one over the other. It is illegal for a referee to get physically involved in any match. If this is done it could result in being fired. Keep in mind of course that these are "rules" of a TV show which can be ignored completely if dramatically justifiable. See "Guest Referee". In addition to pinfall, a match can be won by submission, count-out, disqualification, or failure to answer a ten count.

Punching is always permitted and will have no repercussions if done, although WWE refs will admonish a punching wreslter and demand an open hand slap. In addition, wrestlers may kick with any part of their foot, and "low blow" only refers to actually striking the crotch. If either wrestler is in contact with the ropes or if any part of the wrestler is underneath the ropes, all contact between the wrestlers must be broken before the count of five. This strategy is often used in order to escape from a submission hold, and also, more seldom, a wrestler can place his foot on (or under) the ropes to avoid losing by pinfall. This is often referred to unofficially as a rope break. Participants may try to abuse these rules, and it will often result in verbal or physical sparring with the ref.

Pinfall

In order to win by pinfall, a wrestler must pin both his opponent's shoulders against the mat while the referee slaps the mat three times. This is the most common form of defeat. If a wrestler's shoulders are down (both shoulders touching the mat) and any part of the opponent's body is lying over the opponent, it is completely legal for the three count to be made. Illegal pinning methods include using the ropes for leverage and hooking the opponent's pants, therefore they are popular cheating methods for heels. Such pins as these are rarely seen by the referee and are subsequently often used by heels and on occasion by cheating faces to win matches.

Occasionally, there are instances where a pinfall is made where both wrestler's shoulders were on the mat for the three count. This situation will most likely lead to a draw, and in some cases a continuation of the match or a future match to determine the winner. A winner will possibly be crowned at the following Pay Per View or sometime else in the future.

Submission

Enlarge picture
John Cena applying his submission maneuver, the STFU, on Batista.
To win by submission, the wrestler must make his opponent give up, usually, but not necessarily, by putting him in a submission hold (i.e., leg-lock, arm-lock, etc.).

Passing out in a submission hold constitutes a loss by knockout. To determine if a wrestler has passed out in WWE, the referee usually picks up and drops his hand. If it drops three consecutive times without the wrestler having the strength to stop it from falling, the wrestler is considered to have passed out. At one point this was largely ignored, however the rule is now much more commonly observed for safety reasons. If the wrestler has considered to have passed out the opponent then wins the match up by submission.

Also, a wrestler can indicate a submission by "tapping out"[1], that is, tapping a free hand against the mat or against an opponent. The tap-out was always a big part of Professional wrestling, however following the decline of the submission-oriented catch-as-catch-can style from mainstream professional wrestling, the tap out largely faded. Despite this, some wrestlers, such as Ric Flair and Bret "Hitman" Hart, became famous for winning matches via submission. Much like traditional finisher maneuvers, a wrestler with a finisher submission is shown as better at applying the move, making it more difficult to get out of, despite some obvious similarity.

Countout

A countout (alternatively "count-out" or "count out") happens when a wrestler is out of the ring long enough for the referee to count to ten (occasionally twenty). The count is broken and re-started when a wrestler outside the ring re-enters the ring. If both wrestlers are outside the ring, the count refers to both. A common tactic, to buy more time outside the ring, is for one wrestler to re-enter the ring to restart the count and then immediately re-exit it. If both wrestlers remain outside at the count of ten, both are counted out in what is known as a "double countout" or "impossible draw".

If both wrestlers are lying on the mat and not moving, the referee may issue a ten count for them to get back to their feet. Either wrestler reaching their knees will break the count. If neither wrestler reaches their knees or feet, it is considered a draw, known as a double knockout or, incorrectly, an "in ring count-out."

The countout rule also indicates that a wrestler cannot win a match while any part of his opponent's body is not in the ring. This allows escape from pinfalls and submission holds by putting any part of the body on the ring ropes.

The referee, in certain promotions, does not instigate a count despite wrestler's being out of the ring. This is usually after a large bump, where both wrestlers are taken down. This is, in kayfabe, to allow the contest to continue as neither wrestler would benefit from the count due to both wrestlers being incapacitated temporarily.

Disqualification

Disqualification from a match is called for a number of reasons:
  • Performing any illegal holds or maneuvers, such as refusing to break a hold when an opponent is in the ropes, hair-pulling, choking or biting an opponent, or repeatedly punching with a closed fist. These violations are usually subject to a referee-administered five count and will result in disqualification if not released before.
  • Attacking an opponent's eye, such as raking it, poking it, gouging it, punching it out or other severe attacks to the eye.
  • Any outside interference involving a person not involved in the match striking or holding a wrestler. If a heel attempts to interfere but is ejected from the ring by a wrestler or referee before this occurs, there is usually no disqualification.
  • Striking an opponent with a foreign object (unless the rules of the match/company specifically allow this).
  • A direct low blow to the groin. (unless the rules of the match/company specifically allow this)
  • Intentionally laying hands on the referee or to an extreme case, often in special referee matches, laying any body parts on the referee.
  • Pulling an opponent's wrestling trunks for a pinfall during a match (although this usually just results in nullification of the pinfall).
  • Pulling an opponent's mask off during a match. (This is illegal in Mexico)
  • Throwing your opponent over the top rope. (This used to be illegal in the NWA when it was around)
In practice, the rules of the fight are often violated without disqualification due to the referee being distracted and not seeing the offense, or the referee seeing the offense but allowing the match to continue. In WWE, a referee must see the violation with his own eyes to rule that the match end in a disqualification and the referee's ruling is almost always final. It is not uncommon for the referees themselves to get knocked out during a match. While the referee remains "unconscious", rules are often violated at will. In some cases, a referee might disqualify a person under the presumption that it was that wrestler who knocked him out; most referee knockouts are arranged to allow a wrestler, usually a heel, to gain an advantage. For example, a wrestler may get whipped into a referee at a slower speed, knocking the ref down for short amount of time; during that interim period, one wrestler may pin his opponent for a three-count and would have won the match but for the referee being down. Also, the referee rarely disqualifies the wrestler who knocked him down when the referee recovers.

If all participants in a match continue to breach the referee's instructions, the match may end in a double disqualification, where both wrestlers or teams (in a tag team match) have been disqualified. The match is essentially nullified, and called a draw or in some cases a restart or the same match being held at a Pay Per View or next nights show.

A common trend in wrestling is the development of the no-disqualification (or Hardcore) match. This match has become more and more prominent during the 1990s. When WWE (then WWF) unveiled its new 'Attitude' era in 1997, the no-disqualification match was used as a centerpiece for this new design of wrestling. Completely new matches had developed from the Hardcore/no-DQ match, including:
  • Ladder match (participants must post a ladder in the middle of the ring and climb it to grasp a hanging object - usually a title belt).
  • Tables, Ladders, and Chairs (a ladder match where all three items may be used as a weapon against an opponent).
  • Hardcore match (a no-disqualification match where falls count anywhere, even out of the venue)
  • Bra And Panties match (the only way to win is to strip your diva opponent down to her bra and panties)

Wrestlers

Men's wrestling

The vast majority of professional wrestlers are men, especially in the North American WWE, where they are usually large in size, often to extremes. Notable example include André the Giant, Hulk Hogan, Big Show, Batista, The Undertaker, Yokozuna,The Great Khali, and Kane. Usually, competitions or divisions are set up for men of similar wrestling styles, such as technical, brawling, high flying ,lucha and hardcore. However, matches involving different weight divisions are often created and are never referred to as unusual or against any rules, despite large differences in height or strength. Rarely, Men would wrestle Women.

Women's wrestling

See also:  and


The women’s division of professional wrestling has maintained a recognized world champion since the mid-1950s, when the first NWA World Women's Championship was crowned (later the WWE Women's Championship). Traditionally, women’s matches were lower on the card and rarely considered main event material in the United States. Through the 1980s, women’s wrestling in the US was presented as a serious sport on the same level as men’s wrestling. It was not until the late 1990s that World Wrestling Entertainment began to present their women’s division with a focus on the women as "Divas" and eye-candy rather than athletes. Most of the women acted as managers and valets and had little training in wrestling."

There are several other promotions where women’s wrestling is still presented and promoted as a serious sport. In the US, SHIMMER Women Athletes is an all-female pro-wrestling promotion on par with male wrestling. In Japan, women’s wrestling has a long established history, with an all female promotion founded as early as 1955 (the predecessor to All Japan Women's Pro-Wrestling), and has always been presented as a serious, highly athletic sport on the same level as their male counterparts. In some promotions, like Frontier Martial-Arts Wrestling, where the focus was on "Hardcore" matches, female performers like Ashley Courtnage, Shark Tsuchiya, ”Combat” Toyota and Megumi Kudo also participated. The latter two headlined one of FMW’s largest cards in an "Exploding No Rope Barbed Wire Deathmatch." In the late 1990s, the two largest Japanese female federations closed, but females still compete in various other federations.

Midget wrestling

Further information: Midget wrestling


Midget wrestling can be traced to professional wrestling's carnival and vaudeville origins. In recent years, the popularity and prevalence of midgets in wrestling has greatly decreased due to wrestling companies depriving midget divisions of storyline and/or feud. However, WWE's SmackDown did feature a "Junior's division", for little people from 2005 to 2006. It is still a popular form of entertainment in Mexican wrestling, mostly as a "sideshow."

Some wrestlers may have their own specific "mini me", like Mascarada Sagrada and his midget counterpart Mascarita Sagrada, Alebrije has Quije, etc. There are also cases in which midgets can become valets for a wrestler, and even get physically involved in matches, like Alushe, who often accompanies Tinieblas, or Kemonito, who is portrayed as Consejo Mundial de Lucha Libre's mascot and is also a valet for Mistico. World Wrestling Entertainment's Dave Finlay is often aided in his matches by a midget known mainly as "Hornswoggle", who hides under the ring and gives a shillelagh to Finlay to use on his opponent. Finlay also occasionally throws him at his opponent(s). Hornswoggle has also been given a run with the Cruiserweight Championship and has also become the illigitimate son of Vince McMahon.

See also

Terminology

Professional wrestling worldwide

Lists of wrestlers

Types of professional wrestling

Fantasy professional wrestling

Radio programs

PRO WRESTLING'S SHOOT RADIO (Hosted by Brandon Bishop & Mike Shumaker)

In fiction

References

External links

Marketing is a social process which satisfies consumers' wants. The term includes advertising, distribution and selling of a product or service. It is also concerned with anticipating the customers' future needs and wants, often through market research.
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Entertainment is an event, performance, or activity designed to give pleasure or relaxation to an audience (although, for example, in the case of a computer game the "audience" may be only one person).
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Catch wrestling is a popular style of wrestling. Catch wrestling is arguably the ancestor of modern professional wrestling and mixed martial arts competitions. Catch wrestling's origins lie in a variety of styles, most notably the regional wrestling styles of Europe, particularly
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Theatre (or theater, see spelling differences) (from French "théâtre", from Greek "theatron", θέατρον, meaning "place of seeing") is the branch of the performing arts defined as simply as what "occurs when one or more
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A strike is an attack with an inanimate object, such as a weapon, or with a part of the human body intended to cause an effect upon an opponent or to simply cause harm to an opponent. An attack with the hand closed into a fist is called a punch.
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Grappling refers to the gripping, handling and controlling of an opponent without the use of striking, typically through the application of various grappling holds, choke holds, and counters to various hold attempts.
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Martial arts are systems of codified practices and traditions of training for combat. They may be studied for various reasons including combat skills, fitness, self-defense, sport, self-cultivation/meditation, mental discipline, character development and building self-confidence,
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A professional wrestling promotion is a company or business that performs regular shows involving professional wrestling.

Currently, the only major wrestling organizations left in North America are World Wrestling Entertainment (WWE), the National Wrestling Alliance (NWA),
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A professional wrestling promotion is a company or business that performs regular shows involving professional wrestling.

Currently, the only major wrestling organizations left in North America are World Wrestling Entertainment (WWE), the National Wrestling Alliance (NWA),
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As practiced from the 15th to 20th centuries in Western societies, a duel was a consensual fight between two people, with matched deadly weapons, in accordance with rules explicitly or implicitly agreed upon, over a point of honor, usually accompanied by a trusted representative
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Sports entertainment is a type of of entertainment that takes the form of a sporting event, but with more emphasis on dramatic storylines, humor, spectacle or titillation than on a contest of athletic skills.
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World Wrestling Entertainment, Inc.

Public (NYSE:  WWE )
Founded 1952
Headquarters Stamford, Connecticut, U.S.

Key people Vince McMahon, Chairman
Linda McMahon, CEO
Shane McMahon, Executive Vice President of Global Media
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To be stiff in professional wrestling is to hit an opponent with more force than usual or is necessary so as to make the attacks seem more real to the fans. This could be the result of a shoot, but some wrestlers have worked stiffly throughout their careers even though their
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Antonio Inoki (アントニオ猪木), real name Kanji Inoki[1] (猪木寛至 Inoki Kanji
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Anthem
Himno Nacional Mexicano


Capital
(and largest city) Mexico City

Official languages Spanish (
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Lucha Libre (which translates literally as Free Wrestling or Free Fighting) is a term used in Mexico and other Spanish-speaking areas to refer to all forms of professional wrestling.
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In professional wrestling, the sell is the physical element of making the action appear realistic to the crowd. In other words, it has to do with the acting necessary to sell the storyline. Reactions to moves are often exaggerated, or "oversold", for maximum crowd effect.
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A professional wrestling referee is the official figure that makes sure that wrestling matches move smoothly in an attempt to maintain kayfabe. The referee also has the ultimate power in the ring.
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A groin attack is an attempt to cause pain to the groin area of one's opponent, either through punching, kicking, grappling, squeezing or biting. The technique can be quickly debilitating, due to the large number of sensitive nerve endings in the testicles in males, as well as the
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grappling hold (commonly referred to simply as a hold; in Japanese referred to as katame-waza, 固め技, "grappling technique") is a grappling, wrestling, judo or other martial arts term for a specific grip that is applied to an opponent.
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pinfall, a pin, or a fall (the first term most commonly used in professional wrestling) is a victory condition in various forms of wrestling that is met by holding an opponent's shoulders on the wrestling mat for a prescribed period of time.
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This article has been tagged since June 2007.

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knockout (also referred to as a K.O.) is a winning criterion in several full-contact combat sports, such as boxing, kickboxing, Muay Thai, mixed martial arts and others sports involving striking.
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submission (depending on the context also referred to as a "tap out" or "tapping out") is a combat sports term for yielding to the opponent, and hence resulting in an immediate defeat.
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Richard Morgan Fliehr[2] (born on February 25, 1949 in Minneapolis, Minnesota[2]) better known by his ring name Ric Flair, is a legendary American professional wrestler of iconic staus signed to World Wrestling Entertainment (WWE) on its
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Bret Sergeant Hart (born July 2, 1957) is a retired Canadian professional wrestler, and part of the Hart wrestling family. In the course of his career, he is best known by his ring name Bret "Hitman" Hart.
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pin, a fall, or a pinfall (the last term most commonly used in professional wrestling) is a victory condition in various forms of wrestling that is met by holding an opponent's shoulders or scapulae (shoulder blades) on the wrestling mat for a prescribed period of
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In professional wrestling, kayfabe (pronounced KAY-fayb; IPA: ['keɪfeɪb]) refers to the portrayal of events within the industry as real, that is, the portrayal of professional wrestling as unstaged or worked.
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Eye-gouging is the act of pressing or tearing the eye using the fingers, other bodyparts, or instruments. Eye-gouging involves a very high risk of permanent eye injury, such as visual impairment. It is disallowed in combat sports, but some self-defense systems teach it.
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"Foreign object" is a professional wrestling term for an object introduced into the match. Foreign objects are often used to give the bearer an unfair advantage. According to the supposed rules of professional wrestling, if a foreign object is used inside the ring on another
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